Swift 斯威夫特,如何在按下按钮时播放声音

Swift 斯威夫特,如何在按下按钮时播放声音,swift,Swift,我是一名编程新手,我开始学习Swift来制作一个有趣的钢琴应用程序 我按下按钮时无法播放声音。 我已经搜索了一些网站,但我太初学者,无法理解 请您告诉我,当按下“PainoC”按钮时,如何播放“C.m4a”声音 这是我的“视图控制器.swift” 我希望它能帮助你 import UIKit import AVFoundation class ViewController: UIViewController { // make sure to add this sound to you

我是一名编程新手,我开始学习Swift来制作一个有趣的钢琴应用程序

我按下按钮时无法播放声音。 我已经搜索了一些网站,但我太初学者,无法理解

请您告诉我,当按下“PainoC”按钮时,如何播放“C.m4a”声音

这是我的“视图控制器.swift”


我希望它能帮助你

import UIKit
import AVFoundation

class ViewController: UIViewController {
   // make sure to add this sound to your project
   var pianoSound = NSURL(fileURLWithPath: NSBundle.mainBundle().pathForResource("C", ofType: "m4a"))
   var audioPlayer = AVAudioPlayer()

   override func viewDidLoad() {
       super.viewDidLoad()   

       audioPlayer = AVAudioPlayer(contentsOfURL: pianoSound, error: nil)
       audioPlayer.prepareToPlay()
   }

   override func didReceiveMemoryWarning() {
       super.didReceiveMemoryWarning()
   }

   @IBAction func PianoC(sender: AnyObject) {
       audioPlayer.play() 
   }

}
最新的Swift 4.2:

   let pianoSound = URL(fileURLWithPath: Bundle.main.path(forResource: "btn_click_sound", ofType: "mp3")!)
   var audioPlayer = AVAudioPlayer()

   @IBAction func PianoC(sender: AnyObject) {
       do {
            audioPlayer = try AVAudioPlayer(contentsOf: pianoSound)
            audioPlayer.play()
       } catch {
          // couldn't load file :(
       } 
   }
import UIKit
import AVFoundation

class QuestionView: UIViewController {

    var btnButton = UIButton()
    var player = AVAudioPlayer()

    override func viewDidLoad() {
        super.viewDidLoad()

        btnButton.frame = CGRect(x: 100, y: 100, width: 100, height: 100)
        btnButton.backgroundColor = UIColor.blue
        btnButton.addTarget(self, action: #selector(ButtonSound), for: .touchUpInside)

    }

    func ButtonSound() {

       do {

           //  make sure to add this sound to your project

           let audioPath = Bundle.main.path(forResource: "Click", ofType: "mp3")

           try player = AVAudioPlayer(contentsOf: URL(fileURLWithPath: audioPath!) as URL)


       } catch {

           print("Error !")

       }

       player.play()

    }

}
import AVFoundation
class ViewController: UIViewController, ARSCNViewDelegate, ARSessionDelegate {
    let popSound = Bundle.main.url(forResource: "Pop", withExtension: "mp3")
    var audioPlayer = AVAudioPlayer()

  override func viewDidLoad() {
       do {
            audioPlayer = try AVAudioPlayer(contentsOf: popSound!)
            audioPlayer.play()
        } catch {
            print("couldn't load sound file")
        }
}

Swift 3

现在的语法如下所示: 首先在代码顶部添加
import AVFoundation
,以访问
AVFoundation Framework

import UIKit
import AVFoundation

class ViewController: UIViewController {
    //this is your audio playback instance
    var audioPlayer = AVAudioPlayer()


    override func viewDidLoad() {
        super.viewDidLoad()
        // address of the music file.
        let music = Bundle.main.path(forResource: "Music", ofType: "mp3")
        // copy this syntax, it tells the compiler what to do when action is received
        do {
            audioPlayer = try AVAudioPlayer(contentsOf: URL(fileURLWithPath: music! ))
            try AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryAmbient)
            try AVAudioSession.sharedInstance().setActive(true)
        }
        catch{
            print(error)
        }

    }
//this runs the do try statement
    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

    @IBAction func play(_ sender: AnyObject) {
        audioPlayer.play()
    }
    @IBAction func stop(_ sender: AnyObject) {
        audioPlayer.stop()
    }
}

在Swift 3中:

   let pianoSound = URL(fileURLWithPath: Bundle.main.path(forResource: "btn_click_sound", ofType: "mp3")!)
   var audioPlayer = AVAudioPlayer()

   @IBAction func PianoC(sender: AnyObject) {
       do {
            audioPlayer = try AVAudioPlayer(contentsOf: pianoSound)
            audioPlayer.play()
       } catch {
          // couldn't load file :(
       } 
   }
import UIKit
import AVFoundation

class QuestionView: UIViewController {

    var btnButton = UIButton()
    var player = AVAudioPlayer()

    override func viewDidLoad() {
        super.viewDidLoad()

        btnButton.frame = CGRect(x: 100, y: 100, width: 100, height: 100)
        btnButton.backgroundColor = UIColor.blue
        btnButton.addTarget(self, action: #selector(ButtonSound), for: .touchUpInside)

    }

    func ButtonSound() {

       do {

           //  make sure to add this sound to your project

           let audioPath = Bundle.main.path(forResource: "Click", ofType: "mp3")

           try player = AVAudioPlayer(contentsOf: URL(fileURLWithPath: audioPath!) as URL)


       } catch {

           print("Error !")

       }

       player.play()

    }

}
import AVFoundation
class ViewController: UIViewController, ARSCNViewDelegate, ARSessionDelegate {
    let popSound = Bundle.main.url(forResource: "Pop", withExtension: "mp3")
    var audioPlayer = AVAudioPlayer()

  override func viewDidLoad() {
       do {
            audioPlayer = try AVAudioPlayer(contentsOf: popSound!)
            audioPlayer.play()
        } catch {
            print("couldn't load sound file")
        }
}

在Swift 4中:

   let pianoSound = URL(fileURLWithPath: Bundle.main.path(forResource: "btn_click_sound", ofType: "mp3")!)
   var audioPlayer = AVAudioPlayer()

   @IBAction func PianoC(sender: AnyObject) {
       do {
            audioPlayer = try AVAudioPlayer(contentsOf: pianoSound)
            audioPlayer.play()
       } catch {
          // couldn't load file :(
       } 
   }
import UIKit
import AVFoundation

class QuestionView: UIViewController {

    var btnButton = UIButton()
    var player = AVAudioPlayer()

    override func viewDidLoad() {
        super.viewDidLoad()

        btnButton.frame = CGRect(x: 100, y: 100, width: 100, height: 100)
        btnButton.backgroundColor = UIColor.blue
        btnButton.addTarget(self, action: #selector(ButtonSound), for: .touchUpInside)

    }

    func ButtonSound() {

       do {

           //  make sure to add this sound to your project

           let audioPath = Bundle.main.path(forResource: "Click", ofType: "mp3")

           try player = AVAudioPlayer(contentsOf: URL(fileURLWithPath: audioPath!) as URL)


       } catch {

           print("Error !")

       }

       player.play()

    }

}
import AVFoundation
class ViewController: UIViewController, ARSCNViewDelegate, ARSessionDelegate {
    let popSound = Bundle.main.url(forResource: "Pop", withExtension: "mp3")
    var audioPlayer = AVAudioPlayer()

  override func viewDidLoad() {
       do {
            audioPlayer = try AVAudioPlayer(contentsOf: popSound!)
            audioPlayer.play()
        } catch {
            print("couldn't load sound file")
        }
}

在Swift 4中

这对我很管用,试试看

import UIKit
import AVFoundation

class ViewController: UIViewController, AVAudioPlayerDelegate{

    var audioPlayer = AVAudioPlayer()

    override func viewDidLoad() {
        super.viewDidLoad()
    }



    @IBAction func notePressed(_ sender: UIButton) {

        let soundURL = NSURL(fileURLWithPath: Bundle.main.path(forResource: "note1", ofType: "wav")!)

        do{
            audioPlayer = try AVAudioPlayer(contentsOf: soundURL as URL)

        }catch {
            print("there was some error. The error was \(error)")
        }
        audioPlayer.play()

    }



}

如果您只需要点击效果,下面的代码将起作用。
bird文件必须在xcode中

self.run(SKAction.playSoundFileNamed("Bird.mp3", waitForCompletion:false))

谢谢你的回答,我真的很感激。很抱歉,我不习惯添加评论,,,它不起作用,我回答说…在学习Xcode和Swift一段时间后,现在我明白了你的答案。成功了!非常感谢你!为什么要将audioPlayer初始化为AVAudioPlayer()?@jpheldson是的,我也注意到了。请不要发布。无论如何,如果某个问题已有可用答案,请将该问题标记为“重复”,而不是“回答”。谢谢。@Eric Aya看看我的代码。。这与上面的答案不同。。我使用try-and-catch方法进行错误处理,这在新swiftI的x-code 7.1版(7B91b)中是必要的。我在这里没有提到答案。问题是,您发布的答案与您在另一页上发布的答案类似。这就是为什么我告诉你不要发布重复的内容,而是标记问题。当popSound返回nil时,它崩溃了。使用以下代码可以很容易地解决这个问题:
let popSound=Bundle.main.path(forResource:“pop.mp3”,ofType:nil)
audioPlayer=尝试AVAudioPlayer(contentsOf:URL(fileURLWithPath:popSound))
请避免强制展开值,因为这是一个危险的操作,可能会导致意外的应用程序崩溃。始终记住编写尽可能安全的代码。